
The acolyte looks surprised at your request and looks to the other two following behind you, Tal. Tal stops one of the acolytes that seem to hold higher station than the other although you reckon Father Grimburrow is most likely inside somewhere. Returning to the group, you all headed towards the Temple of Kelevmor. Splotches cover the monument whose plaque reads several names about 25 of them, displayed at the top is:īut piques your interest Dolin is not that but the obvious letter written in blood overtop the plaque. Galena and Tal are left waiting as Dolin pushes to the front of the crowd, many of them easily separating for the armored dwarf to push their way in.ĭolin can see that the monument has been vandalized for the most part, a darkened red stains the statue with a color profile similar to blood and after inspecting it a bit more, you can verify that it is. what sort of lunatics just waltzed into a place demanding to see precious books without a proper sponsor?! "Shall we look for him ourselves or should we wait for you to announce us? Tell him the Lorrimor party is here and have some grave concerns" She then gave the acolyte a wink. We are acquainted with the Father and would like to speak with him as well." Obviously. He would be someone else's problem for a little while, and would not be present for at least their introduction at the temple.Īt Tal's introduction, she pulled back her hood and nodded at the response. Then the dwarf took off, and her lips curled into a grin as a significant amount of tension left her body.

She pulled her hood closer as they passed the statue, she wasn't one for crowds on the best of days, much less crowds of people who were reminiscent of the angry mobs she's read about.

The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher. Once per day when you finish a short rest, you can choose expended spell slots to recover. Shocking Grasp(Melee) +5 attack, 1d8 Lightning damage | SavesStr -1 | Dex +3 | Con +2 | Wis +3 | Int +5 | Cha -1 | CantripsPrestidigitation, Light, Sacred Flame, Chill Touch, Shocking Grasp | 1st Level SpellsGuiding Bolt, Mage Armor, Sleep, Shieldĭetect Magic, Find Familiar | Arcane RecoveryYou have learned to regain some of your magical energy by studying your spellbook. Katrina Volshebnika - Tabaxi Wizard 1 | AC: 16Mage Armor for 8 hours | HP: 8/8ĪttacksClaws (Melee) +1 attack, 1d6-1 slashing damageĬhill Touch (120ft) +5 attack, 1d8 Necrotic damage
